Sleeping guards and the RUN alert
Stage captures show large chicken guards with sleep symbols, then red alert marks and RUN. The visible states document the encounter’s cues; exact detection range, movement speed and damage formula have not been measured.
Knockouts are temporary in the observed sessions
The site owner’s recording shows a 10-second chicken knockout followed by recovery. A later Desert screenshot states 20 seconds. Do not assume one universal cooldown or a per-stage formula from these two examples.

Health and Damage signs are documented on the stages page as sign text. Their placement does not prove which creature’s stats they describe or whether they are recommended thresholds. Guardian victory rewards and PvP reward rules still need a result screen.